#include "cgbindingtype.h"#include <vector>#include <map>Go to the source code of this file.
Compounds | |
| class | CgBinding |
| Virtual base class inherited by application to provide run-time binding with the shader program. More... | |
| class | CgPixelBind |
| A single bind point for a pixel CgProgram. More... | |
| class | CgPixelShader |
| A single instance of a PixelShader. More... | |
| class | CgVertexBind |
| A single bind point for a vertex CgProgram. More... | |
| class | CgVertexShader |
| A single instance of a vertexshader for a specific vertex format. More... | |
Typedefs | |
| typedef std::vector< CgVertexBind > | CgVertexBindVector |
| typedef std::map< int, CgVertexShader * > | CgVertexShaderMap |
| typedef std::vector< CgPixelBind > | CgPixelBindVector |
| typedef std::map< int, CgPixelShader * > | CgPixelShaderMap |
|
|
|
|
|
|
|
|
|
|
|
|
1.2.17